Rokadillo

Loading physics…

Rokadillo

Rokadillo
FPS: 0
Speed: 0
Position: 0, 0, 0
Boost: 0
State: -
Input: -
Camera: -
Suspension: 0, 0, 0, 0
Tire Grip: 0, 0, 0, 0
RPM: 0
Gear: 1
CamFwd: 0, 0, 0 | VisFwd: 0, 0, 0 | CarVel: 0, 0, 0
CamPos: 0, 0, 0 | Target: 0, 0, 0 | C2B: 0 | CamDist: 0
Procedural Arena loaded: Physics and Visuals are now synced!

Dev Panel (~ to close)

Training Scenarios

Time Control

Camera Modes

(WASD to move, Right/Left-Click to look, Space to go up, Shift to go down)

Quick Actions

Debug Views

Cheats & Safety

Arena Development

Shows the exact physical mesh (with active semantic sections) imported from WASM Bullet physics.
Highlights Goal Side/Back/Roof/Jamb in the overlay.

Goal Debug (M9)

100

Garage

Choose your vehicle before entering the field. In-match C car switching is disabled; leave the match and return here to change cars.

Select Map

Private Match

Match Duration
Boost

Pick Your Color

Your opponent automatically takes the paired color.

Paused

Settings

Offline Training

Customize solo training without changing Private Match rules.

Forest Rings keeps its existing checkpoint reset behavior.

Camera Profile

Share Code

Keyboard
Gamepad
Share Code
Keyboard Aerial Safety

These settings will take effect when the audio engine is active.